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Totems Press and Previews

GC 2007: Totems First Look by Daemon Hatfield (ign.com) August 25, 2007
“Any gamer who has witnessed the sport [Le Parkour] must surely have thought to him/herself,
"damn, that would make an awesome videogame." Wish: granted.”
“The whole event was like a violent ballet -- exactly what 10tacle is going for.”

GC '07: Totems Impressions by Justin Calvert (gamespot.com) August 24, 2007
"We weren't told too much about Totems' story, but we were given a great demonstration of how incredibly agile the aforementioned protagonist is.”

Totems by Heiko Klinge (gamestar.de) August 23, 2007
“The result is an acrobatics show which makes Lara Croft look like a marionette.”
“A bit like Assassin’s Creed, but much more consistent.”
“The combat in the presentation between Gia and several Tiger humans already looked very dynamic.”

Totems by André (krawall.de) August 24, 2007
“She [Gia] can basically do everything the hero from Assassin’s Creed can do as well. But she can even do a bit more.”

Totems, moi non plus by ClémentXVII (factornews.com) August 27, 2007
“In spite of that [short development time], the level of interactions of the protagonist was sufficiently impressive to leave us breathless by these movements of an exceptional fluidity. To play Tomb Raider or Prince of Persia afterwards, and to see its character crashing head-first into a column or tree, leaves a stupid impression [after seeing this].”