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Totems Introduction

Name: Totems
Genre: action/adventure
Developer: 10Tacle Studios Belgium (Elsewhere Entertainment)
Publisher: 10Tacle Studios
Platforms: PC, Xbox 360
Release Date: 2009

Totems is a 3D platformer for the Xbox 360 and PC. The Player controls the main character Gia, a parkour expert. Gia inherits various powers from four different animal totem Spirits. Totems utilizes a Semantic Environment Sensing System (SESS), meaning all of these actions can be performed with one button and Gia will react automatically according to the place she is in the world. Each spirit will be mapped to a face button on the 360 controller enabling players to pull of parkour moves and attacks very quickly. The game contains a non-linear world placed on a fictional Island and a highly interactive enviroment. The enemies Gia encounters ar able to perform similar acrobatic abilities and their AI enables them to follow Gia wherever she goes. The developers are creating a whole new shaman mythology for Totems.
Totems has been officially announced by the German publisher 10Tacle Studios, on August 22nd 2007 at the Games Convention in Leipzig and is expected to be released in 2009.

This is the worldwide first fansite of Totems!